– the land expansion of Country Life Meadows –
This walkthrough will guide you to complete all the tasks in Bellflower Meadow. If you’re stuck with Getting the New Land, click HERE.
First, let’s make sure we get the basics right and give you some useful links:
Here’s how to move Loot from Joe’s Backpack to the Old Shack.
Here’s how to use the Truck to move items between Bellflower Meadow and your main Farm.
For more on Green Vouchers, Charity Orders, Land Deeds, and Tree Permits, click HERE.
Lastly, to learn more about the Blue Dot and how it works in BfM to help you find the loot Joe has to pick up, click HERE.
Now, the walkthrough… If you’re stuck, it’s advisable to read only until the next step. 😉
Warning, SPOILERS AHEAD!
Main Storyline
Please note that in order to unlock certain features like upgrading your Axe or Pickaxe you have to advance in the game (complete ALL steps until #28 in the walkthrough, then continue from there).
Don’t worry about clearing the clouds just yet. To clear all clouds you have to complete ALL the steps below, up to #35, and purchase both orchards.
1. Explore the land to find the missing tools.
Guide Joe by double-clicking where you want him to go. When Joe walks under a cloud, he clears it and reveals what’s hidden there. Your goal in Bellflower Meadow is to explore the entire area.
You don’t need to clear all the grass. Only clear patches blocking your way or required by Quests. You also don’t need to break the largest stones.

2. Clear your new land, plow some plots, and plant the crops.
This is the land lot you bought from your Farm. Anything Joe clears here—stones, bushes, wood, etc.—goes directly to your Old Shack. In other areas, cleared items are loot and must be picked up by Joe using his Hat/Backpack. Click HERE to learn how to upgrade his Backpack.
PS: Soil in Bellflower Meadow is more fertile, so crops grow 15% faster!

3. Explore the land to the right to find more Stone.
Follow the road the Truck arrived on. Cross the small wooden bridge and clear the bushes and grass to uncover more stones and larger boulders, a new foraging area, and a mysterious locked gate.

4. Repair the Stone Path.
Click the Broken Path repeatedly to repair it using the stones Joe has collected. Look for more stones and boulders along the way and around the Old Shack.

Keep fixing the Broken Stone Path until you reach the Old Water Well.
Tip: If you’re having trouble seeing the Broken Stone Path, click the button “Toggle visibility” in your right toolbar more info HERE.

5. Use the Old Water Well and Water Pump.
Once Joe reaches the area, click the Water Well and Water Pump to use them. But… they don’t work. Hmm…

6. Explore the area North of the Water Tower
Move Joe North to clear the clouds. Find the passage to uncover more of BfM and a new foraging area. Keep exploring, then return to the Old Water Well.

7. Follow the path below the Water Well and clear the fallen rocks.

Joe will have to go to the Old Shack from time to time to empty his Hat/Backpack.
8. Go up the hill to the Log Cabin, then click on the paper in the door.
Click the door to check if it’s locked, then click the little piece of paper in the door to read George’s letter.

Side note: At this point you may also notice some Fir Cones under the Towering Grand Firs next to the Cabin. Picking them up will unlock the quest Forestry — you can read more about it HERE.
9. Harvest crops in BfM until you find the Log Cabin Vintage Key.
It seems the fox stole the key! Add more Crop Fields — you’ll need to harvest a lot of crops, but you’ll find the Vintage Key eventually.
Your Old Shack is temporary storage and will fill up. Use Tyrone’s Truck to move produce to your Farm. You can also increase the Truck’s capacity (more info HERE).
When you find the Vintage Key and click it, it will be stored in the Old Shack → Other Stuff tab.

10. Move the Vintage Key from Old Shack → Other Stuff tab to Joe’s Backpack.
Side note: Check that you didn’t accidentally move the Vintage Key to your Farm’s Warehouse with the Truck. If you did, click the Truck → Load, then go to the Warehouse and select the Vintage Key to bring it back.

11. Buy the Log Cabin.
Guide Joe back to the Log Cabin, click the For Sale sign in front of it and read the letter.

The Log Cabin sells for 175,000 coins and 2 Land Deeds.
You can exchange Green Vouchers for Land Deeds in your Warehouse → Exchange tab.

12. Go inside the Cabin and take trash to the outside trash container.
In the The Big Clean Up Quest menu, click Show me to find the next piece of garbage to pick up.
When Joe’s hands are full, guide him to the trash container behind the Log Cabin and click it to empty his load. Repeat until all the trash is gone. Don’t forget the attic—there’s debris up the stairs, too.
You’ll also find useful items such as a Garden Hose, Tin Bucket, Sap Tap, and insecticide and pesticide bottles.

13. Put the house decor back in the boxes.
This is easy because house decorations like paintings, carpets, and books stick to your mouse cursor.

You can also use the green Hide Attic / Show Attic and Lock buttons at the bottom right of the Log Cabin.
Side Quest: Repair the Log Cabin (Carpenter Skills)
Around now you’ll unlock the Carpenter Skills Quest to repair the Log Cabin. This Quest is not required to progress the BfM storyline, so we recommend skipping it for now and continuing to step #15 (get water from the river). You can return to it later. 🙂

To repair the Cabin, you’ll need:
- 20 Oak Lumber and 10 Pine Logs — You can buy these Trees from the Shop. Make the Lumber in your Craft Shack on your Farm, then use Tyrone’s Truck to bring everything to BfM. Remember to unload the Truck when you return.
- 10 Fir Logs and 18 Elm Lumber — click the woodpile in front of the Cabin, then Help to see where to get them.
For Frasier Firs, you’ll need a Tree Permit. If permits are greyed out, have Joe collect a Fir Cone under the Towering Fir Trees near the Log Cabin. This unlocks Tree Permits and the Forestry quest.
If you need Elm Logs, you can get some from either:
- Your Farm: Cut the Uprooted Giant English Elm.
- Bellflower Meadow: Buy Ancient Elm’s Lot and cut the Fallen Giant English Elm.
- Place a Request on the Market Stand.

Click Add to put the Logs and Lumber on the pile. Hover over Add to see how much wood you have in your Backpack or Old Shack.
14. Get water from the river and mop the Log Cabin
Click the bucket, then the door. Outside, click the river in front of the Log Cabin to fill the bucket.

Back inside, click the mop, dip it in the bucket, then mop the entire Log Cabin—including the attic. Don’t mop the same spot twice.

15. Repair the broken furniture.
Click a few times on each item until it’s fixed. If you can’t spot what needs repairing, just click the Show me button in the quest window, as always.

16. Redecorate the Log Cabin.
Click on the box to get an item, then place it on the floor, wall, or on a shelf, depending on what household item it is.

17. Try to make a Chimney fire.
Click the woodpile to the right of the Chimney, then click the Chimney to start the fire.

18. Go outside and click the Chimney repeatedly until Joe climbs onto the roof to fix it.
Joe is afraid of heights, so you’ll need to click the Chimney many times before he agrees to climb up. The quest starts with your first click and shows a blue Cancel button.

Side Quest: Dream Log Home
This quest is not mandatory for the storyline (to advance in BfM.
After Joe fixes the Chimney, you will get the Cabin Decor nr. 1 catalog in the mailbox in your main farm. Load the catalog in the Truck, take it to BfM, move it to Joe’s backpack and place it on a table in the Log Cabin. Then, order an item from the catalog.
19. Return to the Log Cabin and pick up the Lever that was blocking the Chimney.

20. Go back to the Water Well and install the Garden Hose and Tin Bucket.
Open Joe’s Backpack. Click Use on the Tin Bucket, then click the Old Water Well. Next, click Use on the Garden Hose, then click between the Water Pump and Water Trough.

The next Quest asks you to fill the Water Trough with a bucket, then pump the water into the Water Tower. For more on irrigation in BfM, click HERE.
Side Quest: The Horse (Equestrian Endeavor)
This Quest is not required to advance the BfM storyline. For more information about the Horse, click HERE.
21. Go to the Metal Gate and install the Lever from the Fireplace.
Click Use on the Lever in Joe’s Backpack, then click the concrete block next to the Metal Gate.
If the Lever isn’t in Joe’s Backpack, check Old Shack → Other Stuff or the Warehouse on your Farm. It may have been moved there by accident.

22. Explore the area North of the Metal Gate.
Open the Metal Gate and guide Joe North to clear the clouds. Keep going until you find the Mine entrance.

23. Enter the Mine.
Enter the Mine and explore the Second Chamber. It’s dark in there, so you may need a Torch.

24. Make a Torch in the Craft Shack on your Farm.
Torches require Fir Resin. Get it by cutting Frasier Firs with a Tree Permit in the Northern Area of BfM. No Axe upgrade is needed for them.
Only cut Frasier Firs that show a red Tree Permit icon when you hover over them.

You can find more Frasier Firs to cut down in the area (right image).
You can exchange Green Vouchers for Tree Permits in your Warehouse → “Exchange” tab.

If Tree Permits are greyed out, have Joe pick up a Fir Cone under the Towering Fir Trees next to the Log Cabin. This unlocks Tree Permits and the Forestry Quest.
Fir Resin can also drop under the Towering Grand Fir Trees next to the Log Cabin and in the Northern Area. It only starts dropping after you cut your first Frasier Fir with a Tree Permit.

When you have the Fir Resin and/or Fir Cones, go to your Farm and make a Torch in your Craft Shack.

25. Bring the Torches to the Mine in BfM and explore the Second Chamber to find the required metals and minerals.
Bring the Torches from your Farm to BfM using the Truck: click the Truck → Load, select the Torches, then click Load again.
In BfM, unload the Truck and move the Torches from the Old Shack to Joe’s Backpack.
Enter the Mine with Joe. Open his Backpack and click Use next to a Torch. Repeat for each additional Torch.

Clear the Mine Entrance and watch the lower-right corner to see what Joe collects. Larger boulders give more Coal and Iron, while smaller ones can give rare metals. Keep mining until you find everything required by the Quest.


26. Return to your Farm to buy a Smelter and an Engineering Shack.
After finding the required metals and minerals, you’ll unlock the Metallurgy Quest. Follow its guidance to buy the Smelter and Engineering Shack from Shop → Gear. Then call Sarah to finish building the Smelter.

Hover over The Smelter to see the remaining construction time, or click the RC button to speed it up.

27. Research the Wood Carving Axe upgrade for Joe.
After Sarah finishes building the Smelter, open the Engineering Shack and click the Research button under the Wood Carving Axe. Research takes 10 hours. Check the remaining time in the lower-right corner, or click RC to speed it up.

Once researched, click on the Axe to see what it requires: 1 Hard Steel Ingot, 1 Elm Hardwood Log, and 1 Oxy Propane Tank.

28. Make a Hard Steel Ingot
Click your Smelter’s product selector then look at what the Hard Steel Ingot needs.

To forge 1 Hard Steel Ingot, make these 3 items in the Smelter:
- Iron Ore Bucket — 10 Iron Ore
- Coal Bag — 10 Coal
- Metals Mix 1 — 1 Molybdenum, 3 Chromium, 2 Nickel, 3 Vanadium, 2 Tungsten Ores
Warning: If you’re missing any metals or minerals, return to the Mine in BfM to collect more.
Once all 3 items are ready, close the menu and click the Smelter to add them. The Hard Steel Ingot will be ready in 20 minutes.

To skip the 20-minute wait, open the Smelter selector and click the small 1 RC icon.
29. Use the Hard Steel Ingot to upgrade the Axe.
Return to your Engineering Shack and select the Wood Carving Axe again.

If you need Elm Hardwood Log, you can get it from either:
- Your Farm: Cut the Uprooted Giant English Elm.
- Bellflower Meadow: Buy Ancient Elm’s Lot and cut the Fallen Giant English Elm.
- Place a Request on the Market Stand.

Lastly, go to Shop → Specials to buy an Oxy Propane Tank.

Once you have everything, return to the Wood Carving Axe and click Make. It takes 30 minutes to craft, or 2 RC to skip.

Collect the finished Axe from the Engineering Shack. Joe will equip it automatically.
30. Upgrade your Axe again to the 3rd one — Lumberjack Axe
To upgrade to the 3rd Axe (Lumberjack Axe):
- Research it, then go mining for the metals and minerals needed for the Super Steel Ingot.
- You’ll need the Lumberjack Axe to cut Towering Maple Trees and Elm Trees — the biggest trees.
⚠️ WARNING! The Lumberjack Axe requires an Oak Hardwood Log, not an Elm Hardwood Log like the 2nd Axe.

There are several ways to get Oak Hardwood Logs:
- On your Farm: Cut existing Towering White Oaks in certain expansions.
- BfM: Cut Towering White Oak Trees that show a Tree Permit icon when hovered. Bur Oaks don’t count.
- Plant your own: Have Joe plant Acorns in BfM and grow the Oak Trees to Mature or Towering stages. Use Fertilizer to speed up growth.
- Place a Request on the Market Stand

31. Return to BfM with a fully upgraded Axe and start building the Bridge.

Find a suitable spot near the river and start building the bridge. Click the woodpile to see what you need.
Get Hardwoods by cutting Mature or Towering trees. If needed, plant more seeds in BfM. Check Barn → Fruits on your main Farm for extra seeds:
- Fir Cone → Grand Fir
- Acorn → White Oak
- Samara → Maple Tree
- Elm Tree Seed → English Elm Tree
Load the Hardwoods onto the Truck and take them to your main Farm. Use the Craft Shack to make Hardwood Lumber.
Return to BfM and add the Hardwood Lumber to the construction pile.
32. Hire Sarah to finish the Bridge.
Open the Across the River quest, click Call Sarah, complete the dialogue, then hire her to finish the bridge.

Side Quest: Making Maple Syrup (Sweet Amber)
When Sarah finishes the Bridge, you’ll also get a new Quest. It’s optional, but includes useful information on making Maple Syrup and using the Evaporator. For a full guide, click HERE.
Side Quest: The Clay Pit (Digging Up the Past)
After crossing the Bridge, Joe reaches an area of Bellflower Meadow rich in Clay, where he can start a Clay Pit with Sarah’s help. This is especially useful for getting Clay for the Pottery Studio.
33. Cross the Bridge and check what’s there.
After crossing the Bridge, Joe will find Beech Trees and Beech Tree Seeds. You can cut one with a Tree Permit.

- Plant the seeds from the tree you cut to grow more Beech Trees.
- You can also find Beech Tree seeds under other Beech Trees.
Optional: After upgrading both your axe and pickaxe to the 3rd level, Sarah will call and offer M&C axe orders. These appear on the Orders Board and reward extra XP, Coins, Purple Vouchers, and Oxy Propane Tanks.
That’s it! Explore the land across the river and buy Dewey Orchard (the larger orchard above the Truck) to clear all clouds and complete the main BfM storyline.
General Goals in BfM
Besides following the storyline, there are several goals you can work toward in BfM.
a. Buying More Land
After buying your first plot, complete Charity Orders to earn Green Vouchers. Use Green Vouchers and Coins to buy more land by clicking the land sign.

- Some expansion signs only appear when you hover over the land.
- Plots require 1–6 Land Deeds.
- You can move or store fences from purchased land using the Add to Old Shack Tool.
- If a plot has a gate, use its key from Old Shack > Other Stuff to unlock it.
- There are 494 plots across 2 main areas, with space for up to 16 Greenhouses.

Grandma Sue’s Garden: Complete Quests for 3 days to get the discount.
You can choose whether to spend 650,000 coins for Grandma Sue’s Garden or do some Quests and get it for only 64,990 coins

If you choose to do the Quests, click the Land Sign again after completing tem to see when the next Quest is available.

b. Forestry
When you find your first Fir Cone, plant it in the Northern area and let it grow. Hover over the seed to see its growth times.
The Mature and Towering stages produce Hardwoods. Fertilizer speeds up growth, while rain provides a partial boost.
For a complete guide, see Planting and Cutting Trees in BfM — click HERE
c. Orchards
BfM has two orchards that can hold 48 trees total.
- The Swamps: up to 21 trees
- Dewey Orchard: up to 27 trees
Orchards only accept trees from Shop > Trees. You cannot bring trees from your Farm or plant wild tree seeds there.

Save space on your main Farm by placing Bees and Fertilizer in your Orchards.
Place Tree Beds over Mulch Tree Rings, then plant your Trees so they retain water and speed up fruit ripening. Find a Mulch Bag in Old Shack → Other Stuff.
d. Natural Barriers
After upgrading Joe’s pickaxe to the 3rd level, you can break larger natural barriers, such as rocks. This opens up easier routes around BfM.
For example, clearing these rocks can give Joe easier access to the Log Cabin and shorten the route between the Mine and Old Shack.

That’s it!
