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April 14, 2026

Bug fixes and improvements:

  • Highly improved the Truck’s popup. Now you can travel to all Truck Stations directly from there too.
  • Added Fuel value bars in Fast Travel and Truck’s popup, so you know how much you have before traveling.
  • Added Energy value bars in Fast Travel and Joe’s popup, for the same reasons mentioned above.
  • Fixed some memory leaks in Joe’s popups.
  • Fixed a memory leak when moving items around the farm, in Firefox.
  • Changed filtering in Shop and Barn to be from [what you selected] AND alphabetically to [what you selected] AND level. This way you see the crops in the order you are used to (Clover, Wheat, Corn…), and you can plant based on the well established chains.
  • Sounds and animations improvements for Joe when collecting things like sand from the beach.
  • Connoisseur Orders glitch fix – if no Connoisseur Order is completed, it doesn’t get stuck at the first connoisseur when next Order arrives. This way, you can see what all other nut jobs want from you, and refuse them all, if you wish to do so, or don’t have the required materials. We had a long list of clients for you when we published the Pottery Studio, but it got stuck at Lady Petunia.
  • several bug fixes related to the refactorings (boy, we are glad we listened to you and didn’t publish the Spring Event during Competitions).
  • Fixed a bug where you couldn’t collect a seed because the shadow of the travel to button blocked what is behind it.
  • Increased Copper Ore and Zinc Ore finding frequency inside the Mine.

Use Coupon Code MTCE26 for 100 Copper Ore, 100 Cherry Tree Logs, 50 Zinc Ore, 1 Methane Tank and 12 Beech Logs.


April 5, 2026

Easter is here! Be sure to check our Fan Page for more details, and where a cool and really useful gift also awaits you inside the post text, as a Coupon Code you can claim from inside the game (XP star > Stats & Skills > Vouchers). And, don’t forget to LIKE and SHARE if you like the Spring Event, ducklings, and for more gifts!

Article about how to complete the Spring Event 2026 here: https://clm.beetree.games/help/general-gameplay/spring-event-2026/

What’s New – Winter & Spring Update

 
We’ve been busy! Here’s a look at everything we’ve added and improved over the past few months.
 

New Game Beginning

 
We completely redesigned the beginning of the game for new players, removing some older repetitive Quests and introducing Beatrice right from the start.
 
Beatrice is NOT part of the Spring Event, just in case you’re wondering.

 

Beatrice and the Chicken Traps

 
Beatrice has been sitting in your Neighbor bar for a while — but now she finally gets a proper introduction! You’ll help her catch the chickens that escaped near your farm after she forgot to secure the latch on her Animal Trailer.
  • An exciting chicken-catching mini-game with traps and tools
  • Beatrice’s animated truck arrival with chickens escaping from her Trailer
  • Lively chicken behavior — watch them flap, run, and drop feathers
  • A full story told through animated cutscenes and speech bubbles
  • New music and sound effects throughout the whole sequence
Afterwards, you can visit Beatrice at her own farm and find her going about her usual routine — she’s now a fully fledged Neighbor.
 
Existing players will also get a version of this introduction, so everyone gets a proper chance to meet her. Just for them, we created a special variant, with removable Cow, and Clover and Wheat fields.
 

New Quest System

 
Quests got a major upgrade to make your adventure smoother and more engaging:
  • Mini Quests — new players now get bite-sized guiding tasks that appear right on the screen to help them get started
  • Quest Stories — some Quests now open with a short preamble to set the scene
  • Famous Quotes — when you complete a Quest, when you visit the Quest popup, the Quest card will flip over to discover an inspiring quote about farming from a famous person
  • Better Notifications — new Quest alerts that auto-hide so they don’t get in the way (new players)

Much Improved Farm Travel

 
Getting around your farms has never been easier! We’ve completely overhauled the travel system:
  • Redesigned travel buttons — clearer, better positioned, with proper tooltips showing fuel and energy costs
  • Truck button added to area travel — hop on the truck directly from the travel menu, where available
  • Travel between all areas is now faster and more intuitive

Improved Popups & Menus

  • Letters — completely redesigned from the ground up with new fonts, new layout, and photo animations
  • Buy Land Popup — now shows plants instead of crops for clarity
  • Backpack Full — now reminds you that the Truck is an option too
  • Barn Loading for Truck — recently used items now appear first
  • Train Popup — both buttons on the “No Bonus Shipment” confirmation are now green for clarity
  • Planting Shop — unlock requirements are now based on your level instead of barn quantity
  • Competitions — fixed the announcement popup not displaying correctly
  • Fast Travel Popup — now works properly on tablets with scroll support
  • Rain & Fertilizer — you can now use rain and fertilizer directly from the truck in Cypress Grove
 

Better Tooltips & Info

  • Fence tooltips now display properly
  • Fixed duplicate names and incorrect titles on various tooltips
  • “Material needed” messages are now clearer — they use generic names for producers with multiple breeds, support pet names, and show honey-specific messages
  • Tree tooltips now show the correct name and tool requirement
  • Fixed tooltips accidentally showing the title from a nearby object
  • Business card opener tooltip fixed
  • Engineering tooltip corrected
  • Info popup now properly shows “Used in” section for honey, sugar, and other items
  • Flower pot title fixed in decoration tooltips
  • Fixed tooltips jumping around when following walking pets

Sound & Music

  • Fixed an issue where sounds wouldn’t play when visiting neighbors
  • Fixed audio cutting out on some browsers
  • New sound effects for chickens (in the mini game), footsteps, quest completion, planting, seed dropping, and more
  • Warehouse item drop sound now replays correctly on rapid clicks
  • Quest sounds fixed and improved with new task completion sounds
  • Speech bubbles now play a subtle sound effect
  • Tyrone now has footstep sounds when walking
  • Click sounds added across many buttons that were previously silent

Wind & Nature

  • Completely refactored how elements outside your farm are displayed which allowed us to improve the pond with cattail and water lilies. It also allowed the Easter Egg Hunt to be done in more places. It will also allow us to have better autumn and winter sceneries
  • Plants and trees now gently sway in the wind with natural-looking animations (WIP)
  • Different plant types have their own sway style
  • Wind varies across your farm for a more immersive feel (WIP)
  • There’s 2 separate Settings to turn on/off the wind

Loot System completely redesigned

 

Wild Plants and Bushes 

Bushes, wild herbs, and other self-growing plants now appear in more varied locations, creating a more natural and less repetitive landscape. Their growth time and patterns have been redone too. (WIP)
 

Fallen Fruits and Seeds

Fruits and seeds that drop from trees — like apples, acorns, and beech seeds — now land in more random spots around the tree, making the scenery feel much more realistic.

 

Foraging Plants Growing Spree

Foraging plants that grew while you were away now appear already grown when you load the farm, instead of playing the growing animation every time you log in, that was getting a bit annoying. The growing animation and “Foraging plants growing spree!” message now only plays if you’re on the farm when new plants sprout.

Since we’ve worked on nearly all major functions of the game, improving both performance and preparing for future content, some glitches may still appear. Please allow a short time for these issues to be fixed.

Performance Improvements

  • Rain effects are now significantly smoother thanks to optimized droplet pooling
  • Text rendering improvements across the entire game — sharper, more consistent fonts everywhere
  • Massive memory leak cleanup. The game should now run much more smoothly during long play sessions.
  • Fixed screen transition leaks when traveling between farms
  • Fixed Neighbor visit memory leaks
  • Removed unused libraries to reduce game size
  • Overall game stability improvements with dozens of crash fixes throughout

For players with many animals won at Events, we still have to do some heavy optimizations that we now can do with these new tools, and we hope that it won’t matter how much animals you have – 1 or 10, because they all will load their animations much more efficiently.

 

Bug Fixes

 
We squashed a large number of bugs in this update. Here are the highlights:
 

Characters & NPCs

  • Fixed Joe’s first contact scene freezing
  • Fixed raccoon freezing if no tree was found nearby
  • Fixed the broody hen flying to incorrect positions

Farming & Items

  • Fixed warehouse category resetting when switching tabs
  • Fixed the fertilizer tool getting stuck on an area
  • Fixed turkey selection issues
  • Fixed the methane tank popup blocking other game events
  • Fixed the water well “buy all” text

Quests & Tutorials

  • Fixed quest chapters not being removed when all child quests were completed
  • Fixed new quest popup showing completed tasks as incomplete
 

UI & Visuals

  • Fixed dust particles not appearing when the world moved
  • Fixed map sounds playing at incorrect volume when zoomed in or out
  • Fixed train station snow visual error
  • Fixed the ribbon title position on various popups
  • Fixed the XP label display
  • Fixed the customize button no longer showing in the log cabin
  • Fixed the “Move to Warehouse” option incorrectly showing in certain menus
  • Fixed the automation buttons default state
  • Fixed Bellflower Meadow waterfall clouds no longer animating
  • Fixed button layout sometimes showing gaps in the right toolbar
  • Fixed speech bubbles cutting off words at the end when text contains ellipsis
  • Fixed character dialogue text jumping mid-word while typing
  • Added incoming rain notification for level up

Stability

  • Fixed dozens of null reference crashes across the entire game
  • Fixed the game getting stuck on the loading screen in Cypress Grove
  • Fixed the truck station UI crashing on double-close
  • Fixed the Letter popup crashing on button animations
  • Fixed the achievements popup crashing when certain achievements were hidden
  • Fixed various issues with traveling between farms and areas
  • Improved error handling and automatic retry for failed image loads
Thank you for playing, and
 
🐰🌸 Happy Easter from the CLM Team! 🌷🫖

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